Wayfinder Relaunching As Buy-To-Play Co-op With This Summer’s Echoes Update

Wayfinder is finally getting an update nearly half a year after its developer Airship Syndicate parted ways with Digital Extremes, sending the game into development limbo as the team worked on the technical and legal process of transferring the game over to their servers for self-publishing.

It appears as if everything is now in order as Airship Syndicate announces its Echoes Update which will unfortunately reboot the free-to-play MMO into a buy-to-play co-op RPG. The good news is that all microtransactions will be removed and all existing cash shop items will be made available through normal gameplay.

“Items previously available through microtransactions will now be earnable through gameplay, including characters, weapons, and armor sets,” the studio explained. “Priced at $24.99 USD, this one-time purchase includes all present and future Early Access content, with the price set to increase after the game leaves Early Access.”

The update also promises improvements and changes to virtually every gameplay system and will introduce randomized weapon drops, variable stats for armor, a talent system, a new playable character named Grendel, six new hunts, four difficulty levels, and a bigger game world that’s three times the size of the current one. Unlocking characters will also be made easier with simplified character awakening mechanics.

Existing players will get first dibs on the update starting on May 31. New players will have to wait until June 11 which is also when the game will return to Steam. PlayStation s will have to wait until later this summer for the update, while Xbox s will finally see Wayfinder launch on Xbox consoles by the end of the year alongside the game’s official launch.

Hopefully, the reboot will be enough to revive the game which has seen its player count plummet from nearly 25,000 concurrent players on launch day to a 24-hour peak of just 48 players as of this writing.